So what did we accomplish today?
- Protagonist created - DEATH - a flipping sprite that has a particle effect attached and a tail made of Box2D objects and joints - he looks quite cool!
- Basic enemy animations created in Spine with different skins, so I can switch between male/female enemy. I also created most of the graphics in grayscale so that I can color different parts of the animations individually and programatically - hair, shirt, pants and shoes.
- A basic sandbox where the player can fly around
- Logic that makes enemies spot you if you are in their field of vision
Whew! Time to sleep!