The theme is 'Death is Useful'.
After some thought I came up with the idea to use Death as the protagonist.
He has to get a grip and start killing the people deserving it for a change, sparing the ones that don't.
Will have to come up with some interesting antagonists that deserve a good killin' for this idea.
Let's bring out the old drawing board! Some ideas that come to mind are greedy bankers, terrorists, sexual offenders, people who torture animals etc.
I am thinking about a 'sneak' mechanic where you sneek around unnoticed. If you are spottet or touch someone they either scream or die respectively. You have to touch the right ones to kill them. No weapons in this game, but a variety of enemies and scenery.
After some thought I came up with the idea to use Death as the protagonist.
He has to get a grip and start killing the people deserving it for a change, sparing the ones that don't.
Will have to come up with some interesting antagonists that deserve a good killin' for this idea.
Let's bring out the old drawing board! Some ideas that come to mind are greedy bankers, terrorists, sexual offenders, people who torture animals etc.
I am thinking about a 'sneak' mechanic where you sneek around unnoticed. If you are spottet or touch someone they either scream or die respectively. You have to touch the right ones to kill them. No weapons in this game, but a variety of enemies and scenery.