Wow, tweaking takes time.
The game rules are now in place and mostly implemented, the only thing missing is the 'infected' code. The rules of the game will be as follows:
The game rules are now in place and mostly implemented, the only thing missing is the 'infected' code. The rules of the game will be as follows:
- Harvest fields, put wheat in bags
- Transfer wheat from bag to baskets
- If you collect enough wheat for the family to survive the winter, you win!
- Kill rats, don't kill humans
- Rats love wheat, and want to steal whatever they can find on the ground and in the baskets
- Light lamps with fireball (and if time to implement it, light stuff like wheat and basket on fire if you are not careful!)
- Rats are attracted to light so that can distract them from the wheat fields, but so are humans
- If rats and humans spend too much time together it is inevitable that the humans will get affected by plague
- However, humans with plague is ok to 'reap' - you even get a bonus for containing the plague
- Humans with plague affect other humans
- If all humans die, you lose - so it is probably a good idea to kill off infected humans!
- If too much wheat is eaten by rats, you lose
Things to tweak:
- Rat speed
- Human speed
- Number of rats
- Number of humans
- Numer of fields
- Amount of wheat per field
- Amount of wheat harvester per swing of scythe
- Player speed
- Scythe cooldown
- Scythe reload speed
- Scythe reach / size
- Fireball speed
- Fireball cooldown
- Number of fireballs
- Fireball arc
I also have to get my ass in gear and start working on the tutorial level soon, the competition is nearing its end already!