Week of Awesome IV!
Last year's Week of Awesome was -- well, awesome! -- so even if I have very limited time I'll be participating again this year.
The ambition level has to be lowered a bit, and I will go for a twin stick shooter kind of thing with limited graphics assets, and rather try to work with sound, lighting, particle effects etc. to make something interresting.
The themes for the competition are: Ruins, Shadows, Undead and Evolution.
I don't know about the evolution bit, but I'll make a game incorporating the other 3 elements.
So the basic idea: Twin stick shooter where you are a marine, shooting varying types of zombies. Some health and ammo pickups, find some keys and unlock the door? We'll start out there, and build on the idea if time permits.
Last year's Week of Awesome was -- well, awesome! -- so even if I have very limited time I'll be participating again this year.
The ambition level has to be lowered a bit, and I will go for a twin stick shooter kind of thing with limited graphics assets, and rather try to work with sound, lighting, particle effects etc. to make something interresting.
The themes for the competition are: Ruins, Shadows, Undead and Evolution.
I don't know about the evolution bit, but I'll make a game incorporating the other 3 elements.
So the basic idea: Twin stick shooter where you are a marine, shooting varying types of zombies. Some health and ammo pickups, find some keys and unlock the door? We'll start out there, and build on the idea if time permits.
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